OfflineRegionManager

The `offline region manager` that manages offline packs. All of the class’s instance methods are asynchronous reflecting the fact that offline resources are stored in a database. The offline manager maintains a canonical collection of offline packs.

Constructors

OfflineRegionManager
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open fun OfflineRegionManager(@NonNull() resourceOptions: ResourceOptions)
Construct a new offline manager.

Functions

createOfflineRegion
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open fun createOfflineRegion(@NonNull() geometryDefinition: OfflineRegionGeometryDefinition, @NonNull() callback: OfflineRegionCreateCallback)
Creates a new offline region based on a geometry
open fun createOfflineRegion(@NonNull() tilePyramidDefinition: OfflineRegionTilePyramidDefinition, @NonNull() callback: OfflineRegionCreateCallback)
Creates a new offline region based on a tile pyramid
getOfflineRegions
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open fun getOfflineRegions(@NonNull() callback: OfflineRegionCallback)
Invoke a call to fetch a list of offline regions.
mergeOfflineDatabase
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open fun mergeOfflineDatabase(@NonNull() filePath: String, @NonNull() callback: OfflineDatabaseMergeCallback)
Merge offline regions from a secondary database into the main offline database.
setOfflineMapboxTileCountLimit
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open fun setOfflineMapboxTileCountLimit(limit: Long)
Sets the maximum number of Mapbox-hosted tiles that may be downloaded and stored on the current device.By default, the limit is set to 6,000.Once this limit is reached, `OfflineRegionObserver.mapboxTileCountLimitExceeded()`fires every additional attempt to download additional tiles until already downloaded tiles are removedby calling `OfflineRegion.purge()` API.